One of the big problems to solve for yourself when leveling in WoW is whether to bother with instanced, group dungeons. It's a lot more fun than leveling solo when the people are good, but it's not as fast. And when the people are bad, it's not as fun or as fast, unless you can have a sense of humor about dying.
Almost everyone at this point as solved the problem by speccing (picking a specification, a specific design of your class) to solo as fast as possible and leave the low levels in the dust. The newest patch, which will allow you to make groups for instances much more easily and with much less running, might change that. But I haven't played on the public test realm to see. So Edward is forced to make himself tough and agile, in order to fight monsters himself, though my preference would be to focus on his mental capabilities and have him heal his friends.
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